Codex Worlds started in 2013 with the goal of creating original, immersive games. The development team has a mix of proven veterans and promising young indie talent. The veterans’ experience involves popular titles, including Dragon’s Lair, Warlords, and Lord of the Rings: The Two Towers.
The team resides in the U.S., mostly in Las Vegas, NV, and Austin, TX. Dexter Chow and Michael Baker are the co-founders of Codex Worlds Corp. Dexter is a long-time producer of strategy and role playing games at various companies, including SSI, Broderbund, and Ubisoft. Michael Baker is a dedicated Unity indie and a graphics optimization expert.
Infinium Strike is our debut product releasing worldwide on July 14, 2016.